![]() Mouse control still works with up and down only. When calibrated with PS4 controller, camera pans to the left, pressing LZ pans to the right. Loading screens at 60 FPS, Menu over 30 FPS, In Game 12-13 FPS. Missing textures (shooting Ink is not displayed, but is viewable on objects), "Okay" and "No" text missing in the menu. Menu is at 30 FPS, Loading screens between 30 and 60 FPS, Game runs between 5 and 10 FPS, despite the low Framerate it is playable, just need to figure out the whole control scheme (eg. No visible projectiles, squid form does not submerge properly, 33 fps when looking forward or when sky is in the background, 40-50 fps when sky is not visible and/or few objects visible/in a corridor. (such as looking at nearby wall or downward.) No visible projectiles, squid form does not submerge properly, 10-12 fps when looking forward or when sky is in the background, 40-60 fps when sky is not visible and/or few objects visible. Bullet projectiles don't render but stains do. Squid form doesn't submerge in ink properly. Splatoon on Cemu 1.13.2 - 7700K + GTX 970 Testing TestingĬannot connect to online, sometimes it crashes when loading in Story Mode, otherwise perfect.Ĭan't advance tutorial because swimming up walls doesn't work.
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